For ProcJam 2018, we built the "PF" parameterized projectile gun firing library. Elliot has refactored the code in 2020 to use a state machine, with events that can be tied to animation systems and vfx / sfx. 

We tied the PF system to Unity's free FPS template, and built out a training mode and a small level to try out random guns with!


CONTROLS

ADDITIONAL CONTROLS

- In "Gun Demo" Press M to return to the main menu

- Press R to reload the PF!

- Press Tab to see options menu

Download

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Click download now to get access to the following files:

fps.zip 32 MB

Comments

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(+1)

this is pretty cool! they use something like this in borderlands.